James Iliff is a Virtual Reality designer with many years experience developing with VR headsets and motion capture installations, with a focus on avatar embodiment, interactive cinema, and narrative architecture. He has spoken at the Wearable Technologies Conference and Sweden Game Conference, written for GDC Game Narrative Summit and KurzweilAI, and has interviewed with Gamasutra, EDGE Magazine, The Atlantic, Irish Times, RoadtoVR, and 3D Focus among others. He also blogs on his own website at www.jamesiliff.com.
Prior to co-founding Survios he was the producer of Project Holodeck, a full-motion virtual reality project at the USC Interactive Media Division. He previously worked at Insomniac Games.